![]() ![]() ![]() (Still not sure why every native North American civ is Agricultural. So when I play the Maya I find that I usually don't build many of the special units. But I find that the Javelin Throwers are a bit too expensive for an early war, and the Enslave ability tends to drain your coffers early on (since the Workers that result put a drain on your support) so I usually just end up killing off most of the enslaved units. The Maya (Industrious/Agricultural) are a good builder civ and the Javelin Throwers aren't bad units (2/2/1 + enslave). ![]() If I wasn't doing that, Expansionist (and the Chasqui Scout) would be perhaps more attractive. ![]() While the Chasqui Scout is a good explorer unit, the Expansionist trait is probably one of my least favourite - of course that's because I tend to cheat and keep re-loading until barbarian villages give me good stuff. As I mentioned above I'd rather take the Aztecs. Not a fan of the Inca (Agricultural/Expansionist). Thoughts on other Civs (read: procrastinating and looking for others' thoughts too): ![]()
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